I’m David Bruggink, a product and UX designer, illustrator, and all around creative misfit.

I’m passionate about deeply understanding user needs, asking the right questions, and designing to facilitate intuitive interaction.


Before thinking about how to solve a problem, I try to understand why it exists in the first place. I like to engage with stakeholders at all levels to better express the complexities of a problem.


I think ego-free sharing of ideas is effective for driving potential solutions. I strive to facilitate collaboration between different teams and kinds of thinkers to identify the most effective solutions.


Whether pen and paper sketches, wireframes, pixel-perfect mock ups or animated prototypes, I rely on a variety of tools to test out ideas with diverse audiences.


I think of each release as an opportunity to discover what's working and what's not. I believe good designs continue to evolve and incorporate user feedback.

Psst!Most of my professional work isn't publicly shareable, but here are some fun personal projects showing my approach to design.


I’m originally from the Washington, D.C. area, and I grew up reading copious amounts of Tintin and making surprisingly complex stop motion videos. In college I studied documentary filmmaking, Mandarin, and French, and later got my master’s degree in Communication and Development.

  • I’ve spent the last few years between Portland, Maine and Philadelphia. Before that I spent two years in Athens, Ohio for grad school and a year teaching English in Périgueux, France with my wife Christina.
  • INFP-T
  • In my free time, I like making field recordings, writing ambient/dream pop music, painting and illustrating.